Mod Name: CryptForge

Author: Zhoulomcrist

Game: Diablo II: Lord of Destruction

Expansion Required: Yes (WILL NOT run on Diablo II without the Lord of Destruction Expansion Set)

Mod Ver: Beta 1

Diablo II: Lord of Destruction Version: 1.09d required

Editors used: Microsoft Excel 97, CV5, DC6 Editor, Darkstorm's Table Editor, WinMPQ, JASC Animation Shop, JASC Paint Shop Pro

Key Features......

Play as the Three Prime Evils and use many of their original Prime Evil skills in combat.

Expanded Inventory, Stash, Cube, and Multi-Player Trade Windows. 

Inventory Size: 10x9 squares.
Stash Size: 10x10 squares.
Cube Size: 10x8 squares.
Multi-Player Trade boxes: 10x5 squares for both players involved in an item trade.

Diablo 1 GFX for over 90% of the weapons and armor found in-game.

New concept to Character Creation Screen.

Altered lighting for over 90% of all areas in-game.

DISCLAIMER: This mod is a beta release. It IS NOT guaranteed to run with 100% functionality on your system or Diablo II Configuration. Myself, my ISP, my host, etc... WILL NOT accept any liability for damages to your computer, your love life, your pet, your internal organs, your household appliances, etc............ Your use of this mod is entirely AT YOUR OWN RISK!!!!!

Comments: This mod is still in development. Many of you may remember me saying that I would terminate after the first release. Seeing that the mod is now uploaded successfully, overcoming the mod's largest barrier (the upload), I've decided that it's too hard for me to just throw the mod away. So, after taking a long time to think about it while I was uploading the last bit of the mod, I decided that I will indeed hold onto the project and continue its development.

NOTE: If you choose to host this mod as a mirror host, you are permitted to do so provided you notify me first and include this readme file (intact and as is) along with all other included files.

My greatest appreciation goes to the following individuals.

1. Blizzard Entertainment and Staff: Diablo, Diablo II, and Diablo II: Lord of Destruction Development/Production/Sales/Responsible (and original author of) for all content contained within Diablo/Diablo II/Diablo II: Lord of Destruction including but not limited to, music, sounds/voice dialog, catch phrases, written dialog, graphics, storyline, character names, items/item names, bestiary arrangement, ACTs and ACT names as well as the names of areas within each ACT, weapons/armor/items and their magical, unique, set, rare, socketed, and crafted equivalents, game/program code, and many other things which I'm unable to pull outta my brain cells right now. 

2. Sierra Online Entertainment and Staff: Responsible for the authorized Hellfire Expansion Set for Diablo and the content contained within the expansion. 

3. Phrozen Keep: Diablo II and Diablo II: Lord of Destruction Modding Central 

4. PhrozenHeart: Phrozen Keep Site/Forum Administrator (Worked up well over 100 Unique Items and Magical Affixes for CryptForge recently and helped me get my site/forum hosted). 

5. Jeff Bouley: Phrozen Keep Site/Forum Administrator and Author of the D2X mod, Sanctuary in Chaos. 

6. Incandescent One: Author of the site, Incandescence, and the many Diablo (and other) based animation conversions available. 

7. Paul Siramy: Author of the popular DS1 Level Editor and DC6 Editor used to extract Mephisto's DC6 animations. 

Code Editing Division 
As listed in Spin's Offsets Excel Spreadsheet available here and used frequently for CryptForge skill editing (among other CryptForge features) 

8. Alkalund 
9. Apocalypse Demon 
10. Arstahd 
11. Bloodroot 
12. eis-naddel 
13. FoxBat 
14. Hammerman 
15. Jarulf 
16. Myhrginoc 
17. Red Havoc 
18. RicFaith 
19. Sir_General 
20. spin 

More from the code editing division 

21. Joel: Code editing information. 
22. Brother Laz: Code editing information 

23. Nefarius: D1 Monster Animation conversions used from Incandescence 

24. Fusman: Pioneer of Level Warp redirection as seen in Werzion X (forgot which version as it's been so long) for Classic D2. 

25. Brother Laz: Pioneer of Character/Monster conversions as seen in Demon Trip 1 and 2. 

27. iowan: Phrozen Keep Assistant Forum Administrator and the man that made me a moderator over a year ago for the Classic D2 Mod Making Forum, thus elevating me above Honorary Warlord status. 

28. Planetdiablo.com and staff: Member of the Gamespy network and also the hosting site for the Phrozen Keep and the CryptForge Mod site. 

29. Darkstorm: Author of the Table Editor used for CryptForge string table editing. 

30. Jasc Software: Author of the Animation Shop Pro software used for CryptForge animation Editing. 

31. Microsoft: Author of Microsoft Excel 97/2000/XP used for .TXT file editing for CryptForge. 

32. Sun Microsystems: Author of the Star Office suite used for proper editing of runes.txt in CryptForge. 

33. Zhoulomcrist: Author of the CryptForge Mod/Site, the ZhoulomCrypt Mod, Soulspire Mod (Old crappy mod for CD2 1.03 and unavailable anymore for good reason  )./Phrozen Keep Senior Moderator and CryptForge Lead Closed Beta Tester and Project Administrator. 

34. Zhoulomcrist: Author of the enhanced 10x9 Inventory used in CryptForge as well as the 10x5 Multi-Player trade dialogs. 

35. Alkalund: Framecount animation information which was vital to the successful implementation of Diablo's, Baal's, and Mephisto's animations for character class replacement. 

36. TeLAMoN: Author of the CV5 utility used for animation editing. 

37. Clannad: Author of the DC6 Maker utility. 

38. Isilweo: Author of one of the first D2 Level Editors available 

39. Red Havoc: Author of the Level 250 Plugin for D2X: 1.09d 

40. Spin: A major help in getting this mod released by setting me up a temporary FTP account on his FTP server so I could upload this huge as hell mod to it easily.

....and everyone else at the keep who played a part in however large or small a way in getting this mod to where it is now.